I'm looking for a reliable game outsourcing company for my project. What should I look for in terms of portfolio, technical expertise, and communication, and how do I avoid studios that overpromise but underdeliver?
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I'm looking for a reliable game outsourcing company for my project. What should I look for in terms of portfolio, technical expertise, and communication, and how do I avoid studios that overpromise but underdeliver?
After getting burned by a studio with a gorgeous portfolio that couldn't actually ship a stable build, I learned to ignore the shiny reels and start asking about their QA process and how they handle missed deadlines. Communication is everything- I now insist on daily standups and written status reports, because vague weekly updates are where projects go to die. Technical expertise matters less than their ability to adapt to your specific engine and pipeline; ask about their experience with your toolset, not just their generic capabilities. When evaluating a game outsourcing company, I always request to speak with their developers directly, not just account managers, because that reveals how much they actually understand your project's challenges. The real test came when I visited their office unannounced and saw how they worked under pressure - that told me more than any portfolio ever could. I ended up partnering with a studio that had documented processes for scope creep and clear escalation paths, which gave me confidence they wouldn't disappear when things got hard. The studios that overpromise are usually the ones who can't explain their own production pipeline in detail.